// *************************************************************************************************
//
// MK3D Engine
// --------------------------------------
// Copyright (C) 2007-2011 Zeb (mailto: zebbey@gmail.com)
//
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
//
// *************************************************************************************************

#include "mk_header.h"
#include "mk_render_device.h"

namespace MK3DE
{

	DWORD CRenderDevice::_s_options[RENDER_OP_MAX] = {
		0,      //!< RDO_WIDTH
		0,      //!< RDO_HEIGHT
		32,     //!< RDO_COLOR_BIT
		0       //!< RDO_FULLSCREEN
	};

	void CRenderDevice::SetOption(RENDER_DEVICE_OPTION op, DWORD value)
	{
		_s_options[op] = value;
	}

	DWORD CRenderDevice::GetOption(RENDER_DEVICE_OPTION op)
	{
		return _s_options[op];
	}

}
